Friday, November 13, 2020

CVE-2020-6019

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
CVE-2020-6019
 

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Thanks for everything Templateism - You should have written the code a little more complicated